The common parameters are stored in unit cargo.The definition of the cargo was split into the common data and definition of individual trailers used to transport it. If you are overriding it, you need to ensure that that the modified UI contains all required components. We changed way in which the advisor UI handles continental vs UK variant. Use the multi-file mechanism when adding dashboards for new trucks. The dashboard_text.sii is now loaded after profile selection (so it can be modified using normal mod selection mechanism) and supports multiple files. If your mod overrides this file, you MUST update the attributes according to the official version of the file. The tiny_garage/small_garage/large_garage and truck_dealer_exterior/truck_dealer_interior attributes inside game_data.sii were changed into 's' suffixed arrays. /prefab/fork_temp/hw_exit_joint_narrow_tmpl.ppd./prefab/fork_temp/exit_road_joint_short_mirrored_tmpl.ppd./prefab/fork_temp/exit_road_joint_short_tmpl.ppd./prefab/fork_temp/hw2-hw2_exit_mirrored_tmpl.ppd. ![]() /prefab/fork_temp/hw2-hw2_exit_tmpl.ppd./prefab/fork_temp/hw2_exit_joint_mirrored_tmpl.ppd./prefab/fork_temp/hw2_exit_joint_tmpl.ppd./prefab/fork_temp/hw2_one_way_joint_mirrored_tmpl.ppd./prefab/fork_temp/hw2_one_way_joint_tmpl.ppd./prefab/fork_temp/exit_road_joint_mirrored_tmpl.ppd./prefab/fork_temp/exit_road_joint_tmpl.ppd.If you are using them in your map, please check and correct their neighborhood. We fixed incorrect node positions in following template prefabs. You need to re-save it in the editor before it can be loaded by the game. This calculator should be used instead the one from 1.11 modding info. ![]() The optional flags controlling visibility of accessories in various views did change.
0 Comments
Leave a Reply. |